Started seeing occasional runtime errors like this with my app…
Thread 25 Queue : CA::CG::Queue (serial)
-[MTLDebugRenderCommandEncoder validateCommonDrawErrors:]:5775: failed assertion `Draw Errors Validation
Vertex Function(path_blit_vert_lph): argument vertexBuffer.0[0] from buffer(1) with offset(262128) and length(262144) has space for 16 bytes, but argument has a length(48).
Anybody else seen this?
NB: I have the Undefined Behaviour Sanitizer option enabled in Xcode.
I just started hitting these failed assertions too. Turning Metal API Validation off silences them as expected. Not using JUCE_COREGRAPHICS_RENDER_WITH_MULTIPLE_PAINT_CALLS either. So nothing we should be worried about, as I understand?