# Melda plugin editor windows are black if you build under Mojave with XCode 10

**URL:** <https://forum.juce.com/t/melda-plugin-editor-windows-are-black-if-you-build-under-mojave-with-xcode-10/31912>\
**Category:** Audio Plugins\
**Created:** [February 21, 2019, 10:42pm UTC](https://forum.juce.com/t/melda-plugin-editor-windows-are-black-if-you-build-under-mojave-with-xcode-10/31912 "2019-02-21T22:42:48Z")\
**Posts on this page:** 1\
**Showing post:** 9

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**Author:** ![alassandro](https://sea2.discourse-cdn.com/flex026/user_avatar/forum.juce.com/alassandro/32/4297_2.png) [@alassandro](https://forum.juce.com/u/alassandro)\
**Post date:** [February 22, 2019, 7:14pm UTC](https://forum.juce.com/t/melda-plugin-editor-windows-are-black-if-you-build-under-mojave-with-xcode-10/31912/9 "2019-02-22T19:14:23Z")

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> [@dhjdhj](#):
>
> is JUCE going to support METAL

At some point either Metal and Vulkan or just Vulkan with a wrapper for Metal (like MoltenVK)… I think it’s yet to be fully determined but there’s a larger discussion about it here:

> [@OpenGL Deprecated in Mojave](https://forum.juce.com/t/opengl-deprecated-in-mojave/27995/):
>
> Just going through the changelog for 10.14 after watching the Keynote for WWDC, and this jumped out at me. (Page 9.) Not a big deal in the short term, but plan accordingly… [image]

For now I have stuck with the 10.13 SDK since our plugins still work fine on Mojave… not sure I’ll be upgrading for a while between this bug and how often I run into problems updating Xcode anyway 😅

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