# Minimum configuration for building on Windows

**URL:** <https://forum.juce.com/t/minimum-configuration-for-building-on-windows/36859>\
**Category:** Windows\
**Created:** [December 28, 2019, 2:30pm UTC](https://forum.juce.com/t/minimum-configuration-for-building-on-windows/36859 "2019-12-28T14:30:21Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![rossw3](https://avatars.discourse-cdn.com/v4/letter/r/b4bc9f/32.png) [@rossw3](https://forum.juce.com/u/rossw3)\
**Post date:** [December 28, 2019, 2:30pm UTC](https://forum.juce.com/t/minimum-configuration-for-building-on-windows/36859/1 "2019-12-28T14:30:21Z")

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Hello everyone. I have created some working JUCE plugins on my mac. I am thinking of providing them to the internet either for free or for sale. I was thinking that if I do that, I really should support Windows as well as Mac. My question is this. If I do all my development on mac, but also want to ship for Windows, what do I need to achieve this? My guess is as follows:

- A PC running the latest version of Windows (Maybe a $400 laptop)?
- A GUI dev environment (Visual Studio Community Version)?
- A DAW to test the compiled plugin (Maybe Reaper or Ableton Intro) ?

Anything else? Does anyone have any comments on how I can build a JUCE plugin for WIndows without spending a fortune on hardware and software infrastructure?
