Hi, I’m working on a project where I need to use tracktion engine inside a plugin and in which in want to feed 6 audio channels to the engine and output 6 channels as well. As a use case example, we can imagine getting 6 inputs into 6 engine tracks, applying a different audio effect to each track, and outputting the processed inputs in separate outputs. My question is, how should I configure the plugin/engine to achieve that? So far I tried that:
AudioProcessor() : AudioProcessor (BusesProperties().withInput ("Input", AudioChannelSet::discreteChannels (6), true)
.withOutput ("Output", AudioChannelSet::discreteChannels (6), true))
And also made “ isBusesLayoutSupported” always return true. But I still seem to be seing only one stereo input and output.
Any suggestions? Thanks!