I’d like my timerCallback() to generate mouseEvents, as if i was regularly clicking on my mouse button.
Is juce::MouseEvent() constructeur ensures to put this new event into the event loop ?
void timerCallback(){
e = new MouseEvent(...);
}
I’d like my timerCallback() to generate mouseEvents, as if i was regularly clicking on my mouse button.
Is juce::MouseEvent() constructeur ensures to put this new event into the event loop ?
void timerCallback(){
e = new MouseEvent(...);
}