New OpenGL Scheme prevents sharing

Some days, after a long programming session, I do feel a bit like that…

i.e like this?

Time stopProg = Time::now();
if ((stopProg - startProg).hours() > 6)
     throw EnglishAsLanguage();

Hi All,

I’m a new comer to JUCE and the forum, but I am very interested in the OpenGL development. Looking at this thread, I’m wondering if there has been any progress on allowing offscreen rendering using gl? Maybe it is currently possible and I misread this thread/the docs? Thanks in advance!

-Nick

Well, it’s always been possible to render off-screen, by drawing into a frame buffer - there’s even an OpenGLFrameBuffer class, and I do lots of off-screen rendering internally in the graphics code… Obviously like with all GL code everywhere, you can only draw while your thread has an active GL context, so you have to do it in the rendering callbacks, but it does work!