New way of adding parameters to AudioProcessorValueTreeState not sufficient for many, identical parameters

Here’s one way of doing it:

AudioProcessorValueTreeState::ParameterLayout createParameterLayout()
{
    std::vector<std::unique_ptr<AudioParameterInt>> params;

    for (int i = 1; i < 9; ++i)
        params.push_back (std::make_unique<AudioParameterInt> (String (i), String (i), 0, i, 0));

    return { params.begin(), params.end() };
}

YourAudioProcessor()
    : parameters (*this, &undoManager, "PARAMS", createParameterLayout())
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