Hi everybody,
I need to personalize a tableHeaderComponent to add some functionalities when the user clicks on the header. I implemented this by declaring a nested class TeXHeader (my application has to do with TeX) which inherits from tableHeaderComponent which overrides the methods I need to override, and by instantiating an object header of this class. Summarizing I have this structure:
class MainContentComponent::TableComponent final : public Component,
public TableListBoxModel
{
public:
TableComponent(MainContentComponent * owner_ptr) : header(*this) {
table.setHeader(&header);
...other code...
}
private:
class TeXHeader final: public TableHeaderComponent{
TableComponent & tableOwner;
...class members...
public:
TeXHeader(TableComponent& owner) : tableOwner(owner) { ...other code... }
} header;
}
However since I implemented the code like this I run into an exception with the following stack call list:
| > | Grafia.exe!_CrtIsValidHeapPointer(const void * block) Line 1385 | C++ |
|---|---|---|
| Grafia.exe!free_dbg_nolock(void * const block, const int block_use) Line 888 | C++ | |
| Grafia.exe!_free_dbg(void * block, int block_use) Line 1011 | C++ | |
| [External Code] | ||
| Grafia.exe!juce::ListBox::~ListBox() Line 389 | C++ | |
| Grafia.exe!MainContentComponent::TableComponent::~TableComponent() Line 35 | C++ | |
| Grafia.exe!MainContentComponent::~MainContentComponent() Line 759 | C++ |
Can anyone guess why? I tried using unique_pointers instead of references but no luck.
Thanks in advance for the help!
