I’ve worked on a plugin for the last year and am close to a release. However, when my plugin is open the Daw’s graphics freeze. Although it works beautifully.
Is it really as simple as attaching an opengl context to the editor component?
I’ve done my research and I don’t know what else to do for simple image rendering, besides reduce the size of the images. Don’t get me wrong it has around 15mb attached to paint method in terms of images being drawn at 50Hz.
My question is how to use opengl as a paint replacement, and draw an image within opengl?