I have an issue with the OpenGLContext::attachTo method.
As soon as I use it, I get a blackscreen and my app crashes a few seconds after. Note that I’ve the same issue on iOS (it’s crashes after a few seconds, often immediately)
Here’s the code I used (based on an empty introjucer project):
: DocumentWindow (JUCEApplication::getInstance()->getApplicationName(),
Edit : I’m testing with an Android 2.2 device (and on iOS 6)