OpenGL glDeleteTextures Crash

As best I can tell, jumping to before those commits makes the bug go away.

Hi Fabian, any luck reproducing this?

No I’ve had the AU version of the editor open for hours in Logic and Reaper and it doesn’t crash on close. Are you using a clean version of JUCE? Or have you also added some of SoundRadix’s patches? Can you send me a crash dump?

Yes, we’re using a clean version of JUCE. Just sent you a crash dump.

You might need to add some code to get JUCE to create an OpenGL texture in order to see the crash. In our case, we have a juce::Image with image type juce::OpenGLImageType(). The crash occurs when the Image is deleted.