Aight, here is a quick solution that produces good results in a snap without having to dive too deep into OpenGL land: Load the 2 images as OpenGLTexture
s and then in renderOpenGL()
use OpenGLContext::copyTexture()
.
Yay JUCE!
Aight, here is a quick solution that produces good results in a snap without having to dive too deep into OpenGL land: Load the 2 images as OpenGLTexture
s and then in renderOpenGL()
use OpenGLContext::copyTexture()
.
Yay JUCE!