Aight, here is a quick solution that produces good results in a snap without having to dive too deep into OpenGL land: Load the 2 images as OpenGLTextures and then in renderOpenGL() use OpenGLContext::copyTexture().
Yay JUCE!
Aight, here is a quick solution that produces good results in a snap without having to dive too deep into OpenGL land: Load the 2 images as OpenGLTextures and then in renderOpenGL() use OpenGLContext::copyTexture().
Yay JUCE!