I have modified Jules' OpenGLAppExample to make it easier to apprehend for OpenGL and/or JUCE newcomers. I added *A LOT* of comments and explanations, and also some graphics components using standard 2-D core graphics engine to show how you can simultaneously use the 2 methods.TBH I wish I had had something like that when I started to look into this topic. It would have saved me a lot of time, as Jules' code is extremely well structured, but often lacks good documentation (comments, etc.). So I thought I would share my findings...
I have made a pull request on github, but it may take awhile before Jules has time to look at it and decide (or not) to integrate it.
So in the meantime you can download a zipped version of the project <a href="https://www.dropbox.com/s/kzf0itv4zvia35o/NewOpenGLAppExample.zip?dl=0">here</a>.
I welcome comments/suggestions, of course.
Alan.
P.S. Can someone tell me what is wrong in my html link display above? It should display "here" instead of the whole link metatag, shouldn't it ? Probably missed something, as usual...