I’m trying to incorporate OpenGL to draw stuff faster. Following this Tutorial, I made it to the point where my component is showing a black screen, as nothing is rendered into the OpenGL context yet.
However, this is where everything comes to a grinding halt: The GUI now runs at 0.1 FPS, even dragging the window is impossible. This is directly tied to the OpenGLComponent being shown, when hiding it, everything seems to work as usual.
When using the JUCE Demorunner App I can sometimes click the various OpenGL demos, but around half the time clicking any will freeze the Demorunner.
I am running
- Debian 11
- JUCE 6.0.8
- NVIDIA driver 460.91.03 (Gtx 970)
Any help appreciated!