I'm experiencing crashing with the OpenGLRender / OpenGLContext classes while rendering my audio plug-ins with OpenGL. The editor of my plugin inherits the OpenGLRender class, and an OpenGLContext is declared in the constructor. The crashes occur around 10 minutes - 30 minutes of idle time of the plug-in.
Attached is a crash report with details regarding the crash. Thread 116 seems to point towards the OpenGLContext class. If I can provide any further information regarding this crash I certainly will.
Thanks so much,