OSC Twice?

Hello. I have a simple AU plugin that allows level control over OSC. it has been deployed for a while and working fine. iv just come to add a new feature and realised that every time it receives an OSC command it runs

void oscMessageReceived (const OSCMessage& message) override

Twice?

why could that be?

it isn’t called from anywhere else.

Ignore me Im an idiot!!!

I had set up 2 listeners

:expressionless: