I have been trying to perform convolution using Head Related Transform Functions(HRTF), or more exactly using the Head Related Impulse Responses(HRIR) from Cipic. I have successfully convolved the entire buffer L/R or Channels 1 and 2, but what I need to do is perform one convolution on the left Channel, and then a separate convolution on the right channel to create the effect of 3d audio.
This is where I am performing the convolution right now. Is this the right spot in the signal flow chain? How to I separate and return the bufferToFill
correctly if I had two separate convolution processors? Should this be done in the processBlock function instead? Any help would be appreciated.
void getNextAudioBlock (const AudioSourceChannelInfo& bufferToFill) override
{
if (readerSource.get() == nullptr)
{
bufferToFill.clearActiveBufferRegion();
return;
}
transportSource.getNextAudioBlock (bufferToFill);
conProcessorLeft.processBlock(*bufferToFill.buffer, emptyMidi);
}