Pink screen of misery on iOS


Anyone seen this issue? When I try to run my app on the iOS simulator everything in the app draws bright pink. I do get the Juce title bar with the minimize/maximize/close buttons however. Just everything in the main window is pink. That whole area is basically an OpenGL context in my project. I'm scratching my head over this one, since the app's just happily running as it should be, except it's pink! 

I am using the latest version of Juce, and the Juce demo looks to be drawing correctly. 

Do you have the JUCE graphic debugging (JUCE_ENABLE_REPAINT_DEBUGGING) enabled?


hi Rail

there is no difference whether I enable or disable repaint debugging. 

aha ... discovered the problem. 

when I turn off multisampling on my OpenGL context ( setMultisamplingEnabled(false) ) the solid pink screen goes away. Not sure if this is a bug or just user error ... will keep digging to try to get multisampling working.