Plugin kills audio

I’am under macOS 10.6 using xcode 3.2 and juce 1.50.
So far, i’ve tested my plugin under AULab and Logic 9 and same bug is happening.

I’am trying to implement a simple reverb algorithm.
When i’ve finished the reverb processing, i do a buffer.copyFrom which kills coreaudio completely : i need to restart my computer to get audio back.
If i remove buffer.copyFrom there is no crash ( but my reverb isn’t working since i don’t copy the result of my processing into the output buffer ).

Does someone experienced this bug ?


Better check your values! If you stamp all over memory that coreaudio is using, you could easily cause havoc like that.