Holly sh*** !!! I had a look at your image gallery and it’s absolutely stunning ! The images are very beautiful indeed, and I needed some time to realize they’re not photos (at least some of them )
THIS LOOKS GREAT! maxwell and fryrender will have a hard time incorporating GPU based engine, if the demo works I will certainly be buying a license. What other material types are you thinking of supporting? how about subsurface scattering and atmospherics. Also it would be great to be able to bake the solutions to textures such as AO . I don’t think Maxwell allows baking textures at this stage as they are doing maxwell RT and is a proprietary format. Good work!
[quote=“in23d”]THIS LOOKS GREAT! maxwell and fryrender will have a hard time incorporating GPU based engine, if the demo works I will certainly be buying a license. What other material types are you thinking of supporting? how about subsurface scattering and atmospherics. Also it would be great to be able to bake the solutions to textures such as AO . I don’t think Maxwell allows baking textures at this stage as they are doing maxwell RT and is a proprietary format. Good work!
All the best
Jay[/quote]
Hi,
we’re be adding support for volumetrics and SSS in the 2nd version.
there’s still a lot to do, the software is very young.
For those wanting to play (need windows and an nvidia cuda capable card though, linux next week),
we’ve published a demo version to play with on the site