Question about void updateBorderSize() in juce_win32_Windowing.cpp


When I enabled direct2d, then create a window, the updateBorderSize is called by createWindow and setBounds.
But after the windows is show, I maximize the window size or restore the window size, the updateBorderSize is not called, so the code


is never be called.

Please give me some suggestion, where is the best place which I should add “direct2DContext->resized();” to make the d2d resize when I resize the whole window!