Real-time Rendering - Tweaking while recording

Hi @dave96

Any idea when this might get looked at?

Thanks

I don’t think there’s actually any problem here.
I think the issue is that the default patch of 4OSC is basically a sin wave going from ±1.0f.

So if you play multiple notes, it will clip.
Try loading another patch or just turning the level down on the volume control.

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Why is the real-time audio playback not clipping?

Not quite sure but maybe your system audio device isn’t clipping the output to ±1.0 or maybe it gets reduced with some OS gain etc.

But when you write values greater than 1 to a wav format which gets converted to integers, they will hard clip at 1 I’m guessing.

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I added the parameter masterLevel=ā€œ-10.0ā€ to my 4OSC and I don’t have any more clipping on recording. Thanks Dave!