Hello,
I’ve noticed that the Juce framework doesn’t address network code? That’s fine - TCP and UDP Sockets code is almost-but-not-quite portable to the various Juce targets… In the past (pre-Juce C++) I used a nice wrapper library called PracticalSockets, but when added to a MSVC++ 8 project that has JUCE-friendly settings, PS generates rafts of warnings about exception definitions…
So I was wondering if there’s a recommended/sanctioned way of doing net code in Juce? And should the various mem/file streams extend to net stuff too?
Thanks,
Martin Sz.
