Recommended way to create project for iPhone target


#1

Hi there !

I am experimenting with the juce demo on iPad simulator and am impressed.

I’d like to try porting a project to iPad using juce. What is the recommended way to build against juce ? Use libjuce.a from git/juce/bin/libjucedebug.a ?

Any other recommendations ?

Gaspard


#2

Yes, that’s the best way at the moment. It’s easier to include the amalgamated files, but I had problems with the arm compiler crashing because of the file size… I think other people might have got it to work though (?)