Hi Jules,
Noticed that Point has “translated,” but not “translate.” Would like to request the addition of this function. (Doing also so makes it consistent with Rectangle)
/** Moves the position by adding amount to its x and y co-ordinates. */
void translate (ValueType deltaX, ValueType deltaY) const noexcept { x += deltaX; y += deltaY; }
Edit: Noticed Point::addXY() - does what I’m looking for… but why not use “translate”?