# Serious issue with TextEditor: TextEditor and non-roman characters

**URL:** <https://forum.juce.com/t/serious-issue-with-texteditor-texteditor-and-non-roman-characters/41445>\
**Category:** General JUCE discussion\
**Created:** [August 27, 2020, 12:52pm UTC](https://forum.juce.com/t/serious-issue-with-texteditor-texteditor-and-non-roman-characters/41445 "2020-08-27T12:52:28Z")\
**Posts on this page:** 1\
**Showing post:** 6

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**Author:** ![jimc](https://sea2.discourse-cdn.com/flex026/user_avatar/forum.juce.com/jimc/32/16067_2.png) [@jimc](https://forum.juce.com/u/jimc)\
**Post date:** [September 2, 2020, 1:07pm UTC](https://forum.juce.com/t/serious-issue-with-texteditor-texteditor-and-non-roman-characters/41445/6 "2020-09-02T13:07:46Z")

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@ed95 Can we get some feedback from team JUCE on this?

It’s been an issue since 2008 … maybe?

> [@About drawText, TextLayout and japanese text display](https://forum.juce.com/t/about-drawtext-textlayout-and-japanese-text-display/13624/2):
>
> Bumping! Any best practices or more experience here? Clearly Jules has thought about this but I'm having trouble finding The JUCE Way to do it.&nbsp; If I make a file named&nbsp;中岡 将二郎, it shows up with the wrong characters in the&nbsp;Juce Demo file browser&nbsp;dialog. However, I can cut&nbsp;and paste these wrong characters&nbsp;from the Juce dialog into another Mac app such as TextEdit, and there they display correctly.&nbsp; In general, Mac OS apps such as&nbsp;TextEdit, the Finder, and XCode can correctly display a UTF-8 encod…

> [@Japanese input](https://forum.juce.com/t/japanese-input/2569):
>
> Hi Jules, I’m trying to input Japanese character using TextEditor/Label components on Mac, but I can input only first one letter. As for Japanese, two characters or more might be input. Probably, Korean and Chinese also have the same situation. Therefore I added the following changes. juce\_mac\_Windowing.cpp OSStatus handleTextInputEvent (EventRef theEvent) { #if 0 // Original code UniChar uc; GetEventParameter (theEvent, kEventParamTextInputSendText, typeUnicodeText, 0, sizeof (uc), 0, &uc…

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