setNeedsDisplayInRect broken on Sonoma?

I can confirm that this issue does exist (on macOS 14.1) and JUCE_COREGRAPHICS_RENDER_WITH_MULTIPLE_PAINT_CALLS=1 works for me. However, it uses dGPU now (IIRC, before macOS 14 it used iGPU).

I reported this issue about one month ago. Thanks for your explanation. Now I understand why the level meter is slow: it tries to repaint the whole window even if only the level meter calls repaint.