So I have this custom XY pad, which is connected to two juce::Sliders (knobs) as follows:
The OnValueChange()
lambda of the knobs is set so it will trigger the XY-pad to set the new value onto the handle.
The XY Pad is set up to call Slider::setValue()
when the user interacts with the pad via mouse.
What’s happening now is when I use the XY-Pad, it calls the Slider, which calls the lambda I set, which updates the value on the XY pad. The result is very jerky motion. (interestingly this is only the case with one hos so far…)
So I tried to circumvent this by setting the setValue()
with the dontSendUpdate
flag. So now it only updates the graphics and sends no update. Then I tried to set the audio paramaeter on the AudioProcessorValueTreeState
by hand like so:
value_tree.state.setProperty("xy_x", new_value, nullptr);
But as far as I can tell this still triggers the lambda.
So I need one of two things:
- A way to set the value on the valuetree without triggering
OnValueChange()
- A pendant for
OnValueChange
which is only triggered when I turn a knob, not when I set Values manually
Anyone with an idea?