Sorry, I may not have the terminology correct, but what’s the practical difference between declaring something like this (just an example):
std::unique_ptr<AudioProcessorGraph> mainProcessor; mainProcessor.reset(new AudioProcessorGraph); // (Or passing it in during a constructor:) class foo (AudioProcessorGraph& graph) : mainProcessor (graph)
And just instantiating it as a variable?:
With the first you use a ptr to access vs. a dot to access:
mainProcessor->someFunction(); vs. mainProcessor.someFunction();
… but they both seem to work. I’ve seen it both ways, and unless you’re passing some special parameters during construction, I wonder if there is any practical difference?