I’m wondering how could I use images (BMP, JPG) that can be stretched in the paint method of a component. Think in these ultra-simple images (they won’t be as simple as that).
The first one would be used as a window’s frame. The corners would have few special details, so I would be interested into stretch it adding or substracting pixels from the middle of each square’s sides. The second one could be used in a ScrollBar, where it would have specials details on its left and right extremes. So I would be interested into stretch it using the middle pixels only.
Could you please give me a small and quick orientation about how add or substract pixels from their middle parts efficiently?