Just getting familiar with Introjucer here, so bare with me if I'm missing something obvious...
- I've created a GUI component "MainComponent" using IntroJucer's GUI editor.
- On that MainComponent I've placed a TabbedComponent with 2 tabs.
- I've created 2 other seperate GUI components, BasicTab and AdvancedTab, to hold the content of each tab.
- In the GUI editor, I've configured the TabbedComponent so that it's two tabs both have:
- content type = "Named content component"
- content class...Tab1 = "BasicTab", Tab2 = "AdvancedTab"
This appears to generate the code I would expect...
MainComponent::MainComponent () { addAndMakeVisible (tabbedComponent = new TabbedComponent (TabbedButtonBar::TabsAtBottom)); tabbedComponent->setTabBarDepth (30); tabbedComponent->addTab (TRANS("BASIC"), Colour (0xff2b2b2b), new BasicTab(), true); tabbedComponent->addTab (TRANS("ADVANCED"), Colour (0xff2b2b2b), new AdvancedTab(), true); tabbedComponent->setCurrentTabIndex (0); ...
...except that the MainComponent class has no idea what a BasicTab or and AdvancedTab is, so it fails to link-up.
To get this working, I manually edited the user-editable portion of MainComponent.h as follows:
//[Headers] You can add your own extra header files here... #include "BasicTab.h" #include "AdvancedTab.h" //[/Headers]
My question is: Is this the correct way to to this? Or is there a smarter way to have IntroJucer include the necessary child components?