We have a problem in our plug-in that’s specific to 64-bit AAX on Mac OS X when using OpenGL for rendering.
I’m using a TextEditor launched via a pop-up menu to allow users to rename controls on the plug-in GUI. This works fine in every DAW apart from Pro Tools 11 and 12 on Mac. In those DAWs the TextEditor does not respond to keyboard input. I have tried numerous ways of forcing the TextEditor to have keyboard focus, but to no avail. If I turn off OpenGL rendering the text entry works as expected, but we require OpenGL!
Does anyone know how to resolve this?