I'm planning to use Unity3D to make visualisations, so my JUCE app emits noteOn&offs and my Unity app receives them.
Can anyone see a good way of doing this?
I'm imagining using localhost sockets and wiring a port, then using UDP -- slightly dreading it TBH as I find socket programming slippery, there doesn't seem to be any good learning resource.
If anyone has dealt with the same kind of scenario, some kind of overview would be really appreciated!
PS I may end up doing sections of the UI (or maybe the whole thing) in Unity, I should find some solution that supports bidirectional Communication. Eventually I will look at integrating, but I know that's going to be headache, and I can make better R&D tools by keeping components separate.