Hello, I am trying to setup blueprint. I did all the steps but i have this issue in what i think is my main module (in PluginEditor.h) :
If you’ve not already caught it from Google you need to initialise the base class constructor. In this case juce::AudioProcessorEditor
is your base class. So a quick look at the docs: https://docs.juce.com/master/classAudioProcessorEditor.html#a213530cf58bc4e47354ed1a65520adbb
Aha. Looks as you’d expect.
NewProjectAudioProcessorEditor(NewProjectAudioProcessor &p)
: juce::AudioProcessorEditor(p)
{
// Do ya stuff
}
Hope that helps! I’ve responded to your issues over on blueprint Github as well, so hit me up if you have any further problems.