This isn’t really a JUCE question…more of a general DSP question.
I’m trying to better understand oversampling and I have the basic idea, I’m just missing a piece or two. Here’s what I understand so far…
Considering a simple 2x oversampling, the steps are:
- Upsample by placing a zero after every input sample, resulting in a buffer 2x the original size
- Filter that buffer to remove the aliasing
- process my buffer (in my case, a distortion algorithm)
- Filter that buffer again
- Downsample by removing every other sample
This post in KVR explains it very nicely, https://www.kvraudio.com/forum/viewtopic.php?p=455226#p455226), my only confusion is: at what frequency do you place the filters?
The post says to filter at sampleRate / 4, but which sampleRate is he talking about? The original sampleRate or my new upsampled rate?
For the purposes of this discussion, let’s say I’m upsampling 2x, using a lowpass JUCE IIRFilter and my original sampleRate = 48000. How do I set that filter? With a frequency of 24k and a sampleRate of 96k?
Thanks.
Also, I realize that I could use the dsp::oversampling class, but I feel the need to understand it better.