I use the AudioProcessorValueTreeState to handle all states and changes of my plugin.
Is there a way to hook up the undoManager to the daw so that the CMD-Z from the DAW reaches my plugin?
Or should I capture the key strokes and call undo on the undoManager myself?
And how works the beginNewTransaction? How do I mark the end of a transaction, or do I need to call beginNewTransaction each time, even if my transaction is only a single undoableAction?
Thanks for clarification…