Pretty please? I’m getting a bit of git noise because VS2017 is resaving my solution files in format v12 and Projucer keeps reverting them to v11.
Microsoft Visual Studio Solution File, Format Version 12.00
Pretty please? I’m getting a bit of git noise because VS2017 is resaving my solution files in format v12 and Projucer keeps reverting them to v11.
Microsoft Visual Studio Solution File, Format Version 12.00
Is it just the version number at the top of the .sln
that is different?
Looks like there are a few other changes:
Before:
Microsoft Visual Studio Solution File, Format Version 11.00
# Visual Studio 2017
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "RTL Utility - App", "RTL Utility_App.vcxproj", "{22D0F0B1-FD86-2488-C7D1-6757B8B52392}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x64 = Debug|x64
Release (x64)|x64 = Release (x64)|x64
Release (Win 32)|Win32 = Release (Win 32)|Win32
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{22D0F0B1-FD86-2488-C7D1-6757B8B52392}.Debug|x64.ActiveCfg = Debug|x64
{22D0F0B1-FD86-2488-C7D1-6757B8B52392}.Debug|x64.Build.0 = Debug|x64
{22D0F0B1-FD86-2488-C7D1-6757B8B52392}.Release (x64)|x64.ActiveCfg = Release (x64)|x64
{22D0F0B1-FD86-2488-C7D1-6757B8B52392}.Release (x64)|x64.Build.0 = Release (x64)|x64
{22D0F0B1-FD86-2488-C7D1-6757B8B52392}.Release (Win 32)|Win32.ActiveCfg = Release (Win 32)|Win32
{22D0F0B1-FD86-2488-C7D1-6757B8B52392}.Release (Win 32)|Win32.Build.0 = Release (Win 32)|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal
After:
Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 15
VisualStudioVersion = 15.0.27703.2042
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "RTL Utility_App", "RTL Utility_App.vcxproj", "{22D0F0B1-FD86-2488-C7D1-6757B8B52392}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
Debug|x64 = Debug|x64
Release (Win 32)|Win32 = Release (Win 32)|Win32
Release (Win 32)|x64 = Release (Win 32)|x64
Release (x64)|Win32 = Release (x64)|Win32
Release (x64)|x64 = Release (x64)|x64
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{22D0F0B1-FD86-2488-C7D1-6757B8B52392}.Debug|Win32.ActiveCfg = Debug|x64
{22D0F0B1-FD86-2488-C7D1-6757B8B52392}.Debug|x64.ActiveCfg = Debug|x64
{22D0F0B1-FD86-2488-C7D1-6757B8B52392}.Debug|x64.Build.0 = Debug|x64
{22D0F0B1-FD86-2488-C7D1-6757B8B52392}.Release (Win 32)|Win32.ActiveCfg = Release (Win 32)|Win32
{22D0F0B1-FD86-2488-C7D1-6757B8B52392}.Release (Win 32)|Win32.Build.0 = Release (Win 32)|Win32
{22D0F0B1-FD86-2488-C7D1-6757B8B52392}.Release (Win 32)|x64.ActiveCfg = Release (Win 32)|Win32
{22D0F0B1-FD86-2488-C7D1-6757B8B52392}.Release (x64)|Win32.ActiveCfg = Release (x64)|x64
{22D0F0B1-FD86-2488-C7D1-6757B8B52392}.Release (x64)|x64.ActiveCfg = Release (x64)|x64
{22D0F0B1-FD86-2488-C7D1-6757B8B52392}.Release (x64)|x64.Build.0 = Release (x64)|x64
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {35E44E5D-CA8D-449B-9644-99CE665ABA92}
EndGlobalSection
EndGlobal
OK, thanks for the info. I’ll add it to our backlog.