Sorry if this has been answered before, I couldnt find clear info on the subject.
I want to use a library that has either Objective-C (iOS / OSX) or Java (Android) versions. I'm developing on OSX / XCode so curently using the Objective-C version. I've been advised that I need to convert filenames to '.mm'. Doing this seems to allow me to mix Objective-C code with C++, but I get a load of errors due to conflict with a Component object in Apple's CarbonCore framework.
I initially tried renaming Main.cpp to Main.mm so I could try initialising the library object there.
I'm guessing I should create a wrapper for it, that ideally detects the platform and imports/includes + initialises the relevant libraries.
I'd be grateful if someone could point me to an example of doing this?
The library in question is for Couchbase Lite: https://github.com/couchbase/couchbase-lite-ios
Andoid / Java port: https://github.com/couchbase/couchbase-lite-android
