Using Images


#1

Hello… probably a stupid question. But, I can’t seem to figure it out.

I understand that all of the images being used in the demo are converted to binay format and are contained in the binary.cpp file.

So, in my own project… how do I convert the .jpg files I wanna use into that “auto generated” binary file. ?

hmmmmm… maybe I’m looking at this the wrong way?

Thanks in advance!

-elias


#2

Hi
there is command line utility on the main juce page called binary builder that will genrate a binary.cpp and . h file you can include in your project.


#3

Yeah, dunno why I didn’t grab the binary builder when I got JUCE. All working great now!

I’m sure i’ll figure it out if I tinker enough… But, how would I go about switching the image, and keeping it switched… when clicked?

for example… i’m writing an audio player. The play button is grey, but I want it to switch to another bitmap (green version of the button) untill the user hits stop, or the play button again.


#4

Yea i’m trying to figure the exact same thing out myself with a mute buttons on each channel. i’m trying to use a Image Button but it only works like a momentary swtich. i’m trying to make it so when the button is clicked its stays on the lit image until clicked again.

i’ll let you know if i figure it out you do the same.

thanks


#5