Hey JUCE peeps.
Can anyone elighten me as to whether calling WaitableEvent.Signal( ) from the processBlock is safe ?
Does this method call incur any kind of malloc or anything that might cause a block on the audio thread ?
I'm just looking through the API and wondering whether the Signal call is asynchronous in regards to waking up a JUCE thread? I may be barking up the wrong street entirely as I haven't had a chance to look at the WaitableEvent classes source yet.
Asking this question before I forget!
Cheers.