so… Who manages the playhead increment? I need to subclass an audioDeviceIOCallbackWithContext to do it or there’s something that manages tracktion::graph::PlayHead indipendently?
I think you might be missing the job of PlayHead. It doesn’t just run internally, it’s not a timer. From the docs:
/**
Converts a monotonically increasing reference range in to a timeline range.
This can then get converted to a real-time range using the playback sample rate.
This also handles looping and scrubbing and keeps track of when the play position
was last set.
*/
class PlayHead
Maybe look at tracktion::engine::EditPlaybackContext::NodePlaybackContext for how we use it there?