/* ============================================================================== This file contains the basic framework code for a JUCE plugin processor. ============================================================================== */ #pragma once #include //============================================================================== /** */ class DelayPluginAudioProcessor : public juce::AudioProcessor { public: //============================================================================== DelayPluginAudioProcessor(); ~DelayPluginAudioProcessor() override; //============================================================================== void prepareToPlay (double sampleRate, int samplesPerBlock) override; void releaseResources() override; #ifndef JucePlugin_PreferredChannelConfigurations bool isBusesLayoutSupported (const BusesLayout& layouts) const override; #endif void processBlock (juce::AudioBuffer&, juce::MidiBuffer&) override; //============================================================================== juce::AudioProcessorEditor* createEditor() override; bool hasEditor() const override; //============================================================================== const juce::String getName() const override; bool acceptsMidi() const override; bool producesMidi() const override; bool isMidiEffect() const override; double getTailLengthSeconds() const override; //============================================================================== int getNumPrograms() override; int getCurrentProgram() override; void setCurrentProgram (int index) override; const juce::String getProgramName (int index) override; void changeProgramName (int index, const juce::String& newName) override; //============================================================================== void getStateInformation (juce::MemoryBlock& destData) override; void setStateInformation (const void* data, int sizeInBytes) override; void fillDelayBuffer(int channel, const int iBufferLength, const int iDelayBufferLength, const float* fBufferData, const float* fDelayBufferData); void getFromDelayBuffer(juce::AudioBuffer& buffer, int channel, const int iBufferLength, const int iDelayBufferLength, const float* fBufferData, const float* fDelayBufferData); void feedbackDelay(int channel, const int iBufferLength, const int iDelayBufferLength, float* fDryBuffer); void updateFilter(float cutoff, float res); float fFeedbackGain { 0.0 }; float fDelayTime { 1000.0 }; private: juce::AudioBuffer delayBuffer; int iWritePosition { 0 }; int iSampleRate = { 44100 }; juce::dsp::ProcessorDuplicator, juce::dsp::IIR::Coefficients> lowPassFilter; //============================================================================== JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (DelayPluginAudioProcessor) };