/* ============================================================================== This file contains the basic framework code for a JUCE plugin editor. ============================================================================== */ #pragma once #include #include "PluginProcessor.h" //============================================================================== /** */ class GainSliderAudioProcessorEditor : public juce::AudioProcessorEditor, public juce::Slider::Listener { public: GainSliderAudioProcessorEditor (GainSliderAudioProcessor&); ~GainSliderAudioProcessorEditor() override; //============================================================================== void paint (juce::Graphics&) override; void resized() override; void sliderValueChanged(juce::Slider* slider) override; private: // This reference is provided as a quick way for your editor to // access the processor object that created it. GainSliderAudioProcessor& audioProcessor; juce::Slider roomSizeSlider; juce::Label roomSizeLabel; juce::Slider dampingSlider; juce::Label dampingLabel; juce::Slider gainSlider; juce::Label gainLabel; JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (GainSliderAudioProcessorEditor) };