Apparent serious JUCE painting issue in Big Sur

Now that we’re deep into January, does the JUCE team intend to address this issue? Currently the only way to get around the Big Sur drawing inefficiency is with the hack posted above, and even then drawing is not efficient on macOS if there are multiple rectangles being invalidated.

It would be nice to know that the JUCE team is working on fixing these issues for their next release. We’d be happy to help test any beta improvements.

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