Hi,
i’ve noticed when using the AudioDeviceSelectorComponent, i think it doesn’t update its sub components bounds when selecting stuff from it.
Here is an example:


Second thing is about the AudioDeviceManager, since other people mentioned it and it seems a really useful thing to have… What about have some functions to clear currently registered AudioDeviceTypes and register others dynamically from user code ? This way i don’t have to manually keep up to date and merge differences in juce_AudioDeviceManager.cpp every time you update it.
cheers 
