Here is the beginning of setAudioDeviceSetup:
String AudioDeviceManager::setAudioDeviceSetup (const AudioDeviceSetup& newSetup,
const bool treatAsChosenDevice)
{
jassert (&newSetup != ¤tSetup); // this will have no effect
if (newSetup == currentSetup && currentAudioDevice != nullptr)
return String();
if (! (newSetup == currentSetup))
sendChangeMessage();
Is there a reason why sendChangeMessage() is called so early in the function?
I've set a class up to listen to my AudioDeviceManager instance so that I can display some information on the selected input and output channels, but when I call:
void changeListenerCallback(ChangeBroadcaster *source)
{
AudioDeviceManager::AudioDeviceSetup setup;
source->getAudioDeviceSetup(setup);
DBG(setup.inputChannels.toString(2));
the changes that I have applied to my AudioDeviceSetup before calling setAudioDeviceSetup are not there anymore.
Am I using it wrong?
