Is there a class in the ‘processor’ audio classes that takes an AudioFormatReader (or subsection reader)?

Is there an official link between the two sets of classes right now? I’d like to use a graph in an app, but have more familiarity with the audio ‘Source’ classes.


I don’t think there is any “official” link. It’s fairly easy, though, to construct an AudioProcessor that will play a clip (and then use the AudioFormatReader class to read all the data to a buffer).

Something like this:


   // Create a reader 
    AudioFormatManager formatManager;
    AudioFormatReader* reader = formatManager.createReaderFor(fileToLoad);
    // read data to buffer
    int length = reader->lengthInSamples; 
    sampleBuffer = new juce::AudioSampleBuffer(2, length); // resized dynamically when files are loaded ... 
    sampleBuffer->readFromAudioReader(reader, 0, length, 0, true, true);

myAudioProcessor::processBlock(AudioSampleBuffer& buffer, MidiBuffer& midiMessages)
     // play whats in the buffer ....

    int numSamples = buffer.getNumSamples();
    int numChannels = buffer.getNumChannels();

    for (int chan = 0; chan < numSamples; chan++)
	buffer.addFrom(chan, 0, sampleBuffer->getSampleData(numChannels, playPosition), numSamples);

    playPosition += numSamples;