AudioProcessorGraph vs Latency

I need to chain a few plugins (ie. GeneratorPlugin => EffectPlugin => EffectPlugin) in an extreme low latency application, and wonder if using AudioProcessorGraph will introduce any kind of latency/buffering other than that implicit in the processors themselves?

There’s very little latency from the graph’s side of things… You could measure any latency with a custom AudioIODeviceCallback, with an AudioProcessorGraph set into it.

imho, no!