I'm using the AudioTransportSource class to play and loop audio files.
However I'm finding that after stopping the audio file halfway though and then restarting it, it appears that a very small chunk of the last part that was played can be heard when you restart the file.
This is most noticable when playing an audio file with a silent begining, stopping the file while there is something playing, and then when you restart it there is a notiable click at the start. However the click doesn't happen if you stop the audio file on a silent part, or if you let the audio file ply all the way though.
Any thoughts? Is this a bug, or could I be doing something wrong to get this behaviour?