Basic recorder needed


#1

Hi.  I'm a professional developer with years of experience with C/C++/C# and more, but am new to JUCE and specifically MS VC++.  I need to create a very basic and stable multitrack recorder with the following capabilities:

  • Multiple tracks tied to WAV files with volume and arm on/off, plus a main mix volume
  • Rock-solid metronome runs solo indefinitely or while recording/playing, with an accent beat
  • Ability to add an initial playback delay in ms to a specific track
  • Ability to (later?) add plug-ins to each track and/or the main mix

I've read the JUCE book and have been scouring the demos/forums/web looking for information on the best way to accomplish this but am finding mostly bits and pieces.  I wrote a super simple program with JUCE to get a file loaded and playing with AudioSource but am now researching into the Processor functions so it can support plug-ins at some point and I really need a solid jump-start.

I've noticed a number of mentions in the JUCE forums of members having written multitrack recorders over the years similar to what I need.  I'm willing to pay for solid JUCE code that I can use as a basis to start building my project.  I'm not concerned about a fancy UI at this point, just stable multitrack audio code.

Please send me a message with any questions or suggestions.

Thanks!

Dave


#2

Hi Dave,

you might want to take a look at my (old) code for the Choreographer for some bits and pieces. It's a playback engine for a basic sequencer where you can move your sound-sources around in 3d space. The desired sound field is generated via an arbitrary number of speakers, using Ambisonics Equivalent Panning.

https://github.com/klangfreund/Choreographer/tree/master/Audio%20Engine/Source

http://www.klangfreund.com/choreographer/

http://www.zhdk.ch/index.php?id=icst_choreographer

 

Cheers,

Samuel


#3

Thanks, Samuel.  I'm booting my Mac now and will dig into it for some direction on how to get started!